GENERAL RULES
All players must be 18+
All sports with WRSC are no contact.
Rules of sports will be altered to remove contact
We are a scent-free environment. Please refrain for wearing any scents while participating in activities (eg. perfume, cologne, after shave, eau de toilette, etc.)
If you are sick or not feeling well (even if you tested negative for Covid-19), please do not attend any activities or gym sessions.
Sturdy, athletic footwear is required.
In a gym, this must also be non-marking
Outside, metal spikes are not permitted. Plastic ones are welcome.
Hard shell knee pads, elbow pads, or wrist guards are not allowed unless specified by the sport’s rules.
Soft pads and hard, soccer-style shin guards are welcome whenever a player would like to wear them.
All injuries must be reported to either your captain or Bolt
All participants must fill out a waiver.
Respect and Consent are mandatory.
All players are required to sign in on the Game Sheet upon arrival. If we are playing with pinnies, please include your pinnie # as well.
Pinnies are to be returned at the end of the session.
All referee’s calls are final and are not to be disputed/argued. Any issues or questions should be directed to your captain and/or Bolt
All fouls/penalties will follow our stoplight system:
Green: Not recorded or tracked. Oopsie, everyday, unintentional fouls that are not overly aggressive
Yellow: Warning fouls resulting from dangerous, aggressive, overly competitive, or rough play. Can also be given for verbal interactions that violate our code of conduct. 2 Yellow fouls in one game or 4 in a season results in removal from the game and could result in further disciplinary actions.
Red: Overly aggressive, intentional, malicious, or targeted actions, including verbal actions. Results in immediate removal from the game and further disciplinary actions.
BASKETBALL RULES
4-on-4
No boxing out, no picks, and no contact.
Any contact results in a foul
A foul against the offense results in 1 free throw
A foul against the defense results in a stoppage of play and the defense gaining the ball on the sideline
If you are fouled, call out “Foul” to stop the game and the foul is given
The ball is live right after a free throw.
Jump balls start each half
If the ball goes out of bounds, the team who didn't touch it last gains possession and inbounds it
No offensive players are allowed to stand in the key for more than 3 seconds.
Once the player has dribbled the ball and picked it up, they cannot dribble it again. This is called double dribble. Ball goes to the opposing team on the sideline.
Once a player has picked up the ball, they are allowed to pass, pivot, shoot, or take 2 steps with the ball. Any more than 2 steps results in a travel. Ball goes to the opposing team on the sideline.
Scored baskets are worth:
1 point for a foul shot
2 points anywhere in front of the 3 point line
3 points behind the 3 point line
4 points behind the half court line
After a basket is scored, the other team inbounds the ball from behind their defensive baseline. The defense must get behind the half court line of their own zone and are not allowed to play defense in their offensive zone.
Changes happen on the fly and during stoppages of play. Please be courteous with playing time.
Rules we don't play with
Shot clock
Over and back
Double handed dribbling counting as a double dribble. Dribbling with both hands on the ball is allowed in this club.
INDOOR SOCCER RULES
Ideally 7on7
Played with the larger basketball court’s lines.
Game starts with a dice roll. One team calls odds or evens. If they guess correctly they start with the ball in the middle circle. No other team members are allowed in this circle until the ball is kicked. Whichever team didn't get the opening kick, gets the one after half time.
You may not use your hands or arms (below the shoulder) to play the ball.
No contact is allowed. This includes picks and slide tackles.
Any foul results in a free kick from where the foul occurred. If the foul happens below the larger 3 point line, against the opposing team, the ball goes to the line for a penalty kick.
No one is allowed to stand in front of a penalty kick
Call out “foul” if there is an infraction.
If the ball goes out of bounds:
on the sidelines, it is thrown, rolled, or kicked in to play by the team who didn't touch it last before it went out of play.
below the baseline
at the fault of the offense, the team who didn't cause the infraction gets a free kick from where the basketball key and the baseline meet.
at the fault of the defense, the offense gets a kick from the corner where the sideline and baseline meet.
hits the ceiling or fixtures, the non offending team inbounds it wherever is closest to where it went out.
No one is allowed in the basketball restricted arc in front of the net. It is considered our goal crease
Each goal results in 1 point.
After every goal, the ball is kicked off at center, by the team that didn't score.
No cherry picking (hanging out in the other teams end while everyone else is playing in your zone).
Changes happen on the fly and during stoppages of play. Please be courteous with playing time.
Rules we don't play with
Offside
Strict throw in rules
Goalies
DODGEBALL RULES
Game start/layout/end
1) The gym will be divided into two equal sized courts. The borders for the court will be laid out before the game begins. The borders will constitute the live playing fields. Players may only exit the live field of play to retrieve an errant ball or due to being eliminated.
2) Each team will field an equal number of players, up to 6 players per side.
3) Each team will start the game with 3 dodgeballs.
4) The game will begin on either the refs whistle, the ref yelling dodgeball or a three second countdown.
5) The game will end when one team's players have all been eliminated or the ref calls the game.
Live vs Dead balls
1) A live ball is any ball that is thrown or held by an opposing player. A ball must be thrown from inside the court boundaries to be considered live.
2) A live ball is considered dead when it is caught and controlled by an opposing player or it hits the ground, ceiling, wall or any other permanent/semi-permanent obstacle.
Eliminations
1) A player will be considered eliminated when one of the following scenarios occurs:
2) The player's body parts touches the opposing team's side of the court.
3) A player's thrown ball is caught by an opposing player before the ball is considered dead.
4) A player is hit with or touches a live ball and that ball is not caught by the hit player's team before becoming a dead ball. While a ball is still considered live, all players hit by that thrown ball are considered live until the ball is dead.
5) A player has the dodgeball they are holding knocked out of their hand by a live ball thrown by an opposing player.
6) A players throw hits an opponent in the head
7) A player shows unsportsmanlike conduct and is asked to leave the court by the ref.
8) A player is called eliminated by a referee.
Revived players
1) A player will be able to return to the current game when a teammate catches an opposing team's live ball.
2) Revived players will return to the court in the order of elimination (ie the first player eliminated in a round will be the first player revived by a catch unless that player is unable to play due to injury, at which point the next player eliminated will enter the game)
3) A revived player is not considered live until they have stepped onto the playing court.
VOLLEYBALL RULES
2 teams of 6 players
A front row of 3 and a back row of 3
The back row cannot pass the attack line.
A dice roll determines who gets the ball first.
The player in the lower right position is the server. They (typically) stand behind the base line. With WRSC, you can stand as close as you need to put the ball into play by serving the ball.
Balls can be served overhand, underhand, or can be thrown.
A served ball must go over the net and into the opposing team’s side of the court. It is allowed to touch the net.
If it goes out of bounds without the other team touching it or does not successfully make it over the net, it is a point to the defending team.
A server continues to serve until the other team scores a point.
The opposing team gets 3 touches to try and get the ball back over the net to the other team’s side.
Each person can only have 1 consecutive touch of the ball.
The play is over and a point is awarded to the team who didn’t commit the offense when:
The ball hits the floor, ceiling, wall, or other fixture.
A player touches the net or their body crosses the center line
A player hits the ball for 2+ touches in a row
A player contacts the ball with their foot/feet (a foot touch is considered any contact by the ball to the area below the knee).
The 3 touches is exceeded
The ball is put in play over the net, but out of bounds.
The team who scored the point serves the next ball.
Players rotate positions clockwise with the server leaving the court for a substitute when the ball returns to the team after a lost point.
Notes:
Players can play the ball using any part of their body except their feet.
Players can be out of bounds when playing the ball.
As soon as player makes contact with the ball, it is in their possession. If the ball was going out of bounds but a player plays it, is is deemed still in play and their team gets 2 more touches to try and get it back over